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Showing posts with the label #Ghostoftsushima

Ghosts of Tsushima Becomes Best Seller in the UK, Beats Paper Mario: The Origami King

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Sony and Nintendo have always been rivals when it comes to video games. Recently, both the companies launched their respective games- Paper Mario: The Origami King and Ghosts of Tsushima. Both the games were equally anticipated and hyped, which is why the two games immediately shot up to the best-selling list in the UK before anybody could realize. Paper Mario: The Origami King is the sixth instalment of the series, and its predecessor landed in the markets nearly four years back. It is a long-overdue game and the very first of its set to be released on the Nintendo Switch. On the other hand, Ghosts of Tsushima is also a much-delayed release from the Sucker Punch productions, who have successes like the Sly Cooper series and the Infamous series under their wing. Ghosts of Tsushima is already being lauded for its tremendous image quality. In the competition that the market saw this weekend, Ghosts of Tsushima won by a sizable margin as compared to The Origami World and topped the UK’s b...

Ghost of Tsushima: All That It Could Have Been

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The open-world melee style Sucker Punch game, Ghost of Tsushima was launched on July 17th to an overall positive reception. The attention to detail given by the makers to make the most believable portrayal of 13th century Japan has been appreciated throughout. As the developers, Sucker Punch, sit down to relax after an overwhelming work month, they open up about the possibilities and probabilities that went with the development of the game. On the official blog of PlayStation, Brian Fleming, co-founder of Sucker Punch, talks about what could’ve been. FIRSTLY, WHAT DO YOU THINK OF A PIRATE GAME? Imagine the game being an-open world pirate style game. The choices you’d have and the adventures you’d go on! But alas, that didn’t happen, and since no official comment on the reason for the discarding of that idea, we assume it was because of Assassin’s Creed’s Black Flag. With that future-conflict incumbent, the team probably had to go and find other avenues. And later they chose feudal Japa...

Ghost of Tsushima: The Mystery of Komatsu Forge Explained

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Ghost of Tsushima is turning out to be a really immersive gaming experience with tonnes of places to explore. The RPG open-world game is one of the first games to create such an intricately designed experience for the players. Not only are the graphics and visuals marvelously built, but the socio-cultural nuance of almost a thousand-year-old world has also been captured brilliantly. As previous reports have indicated, the developers sent out a team to Japan, to record authentic sounds from there, before the development of the game. THE GAME GIVES YOU A LOT TO EXPLORE Some will encounter certain places on the map, that other players won’t. The expansive world affords you the ability to find something new every time you play the game. A lot of the players are questioning the strangeness surrounding the Komatsu Forge in Tsushima. It pops out because even though it is an area captured by the Mongols, there aren’t any enemies around. But that involves too much effort, and most players carry...